|
|
Previous item
-
Return to 1st Edition Additional Rules
-
Next item
|
|
1st Print
|
Dungeon Master's Design Kit
|
|
Format:
|
3 32-pages booklet,
two-fold cover (9234XXX1401)
|
Print Runs:
|
1st (1988)
REPORT PRINT RUN
|
Rarity:
|
Common
|
Value@NrMint:
|
$8
|
ISBN:
|
0-88038-599-5
|
Price:
|
$8.95
|
Weight:
|
200 grams
|
Dimensions:
|
Width: 21.5 cm; Height: 27 cm; Depth: 0.6 cm
|
|
Collectors arcana: Buyers should inquire about the condition of the item, if pages are missing or some of the sheets are filled out.
Shrink-wrapped items add 100% to their base value.
"As any good Dungeon Master knows, preparation is the key to a great adventure. The more work is done in advance, the smoother the play session will go.
And nothing turns players off faster than a DM fumbling for the right piece of information in the middle of a fast-paced session.
That's where the Dungeon Master's Design Kit comes in. Inside its 96 time-saving pages are scores of organizational ideas, refereeing hints,
and ready-to-use materials that will make you a better-prepared, better-organized, and just plain better Dungeon Master
— without spending a lot of extra time you don't have!
The Dungeon Master's Design Kit includes a 32-page book of forms, designed to keep important information together and ar your fingertips.
A number of difficult refereeing situations are covered, including the chase scene, one of the toughest AD&D® game situations to judge.
Another 32-page book contains the 'DM's Cookbook', full of ready-to-go ingredients that you can combine in a flash to spice up your campaign.
The last book puts the package all together, including loads of practical advice on becoming a better DM.
So pick up the Dungeon Master's Design Kit, harried DM — and watch your AD&D® campaign take off!"
|
|
|
|
9234XXXX1501 Book I: Adventure Design
|
9234XXXX1502 Book II: Forms Book
|
9234XXXX1503 Book III: Adventure Cookbook
|
|
Previous item
-
Return to 1st Edition Additional Rules
-
Next item
|
|